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Tailor tissues |
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Tissues for Tailors are used for bioengineered clothes. They enhance specific skills. There are tissues availble for 8 different usages. There are alwayss a weak and a strong version of a tissue. We usual sell the strong once in my vendors on Tatooine. And of course we sell them in crates also. Please note that single tissues cost 20 credits per point less then tissues in crates. So if you don't need identical tissues for an item it's cheaper to use a single tissue. |
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Unarmed Damage & Terrain Negotation for Field Wear |
Confidence cloth (weak) |
Fear release (strong) |
150 creds per bonus point (+13 cost 1950) |
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Wound Battle Fatigue (BF is removed from game not usefull anymore |
Myoflex Cloth Treatment (weak) |
Enhanced Myoflex Treatment (strong) |
200 creds per bonus point (+13 cost 2600) |
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Cure Efficiency & Augmentation Efficiency for Casual Wear |
Passive Biosensors (weak) |
Active Biosensors (strong) |
150 creds per bonus point (+13 cost 1950) |
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Healing Efficiency for Field Wear |
Neuron Enhancers (weak) |
Pathway Agents (strong) |
150 creds per bonus point (+13 cost 1950) |
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Taming Wild & Vicious Creatures for Casual Wear |
Passive Tranquilizers (weak) |
Active Tranquilizers (strong) |
200 creds per bonus point (+13 cost 2600) |
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Camouflage & mask scent for Field Wear |
Scent Camouflage (weak) |
Scent Neutralization (strong) |
150 creds per bonus point (+13 cost 1950) |
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Melee & Range Defence for Field Wear |
Toughened Fibers (weak) |
Tensile Release (strong) |
200 creds per bonus point (+13 cost 2600) |
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Surveying Skill for Field Wear |
Visualizers (weak) |
Crystalization Circuitry (strong) |
200 creds per bonus point (+13 cost 2600) |
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Chef tissues |
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Chef tissues are used to produce Food Additive. A chef can combine this tissues to produce Light Food Additive, Medium Food Additive and Heavy Food Additives. This can be used in a Light, Medium, or Heavy additive slot during food crafting and enhance the result.
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| light |
medium |
heavy |
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| Flavor | Multisaccharide Dimate 950 creds per tissue |
Multisaccharide Tetramate 1.400 creds per tissue |
Multisaccharide Pentamate 1.800 creds per tissue |
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| Nutritional | Micronutrient Supplement 500 creds each (Crate 12.5K) per bonus >50 +100 creds (+2.5 per crate) |
Broad-Spectrum Nutriens 800 creds (Crate 20k) per bonus >80 +100 creds (+2.5 per crate) |
Intelligent Nanonutrients 1.000 creds (Crate 25k) per bonus >110 +100 creds (+2.5 per crate) |
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| Quantity | Hyper Yeast Additive 800 creds per tissue |
Hyper Yeast Concentrate 950 creds per tissue |
Edible Nano Constructors 1.250 creds per tissue |
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| Mass reduction | Carboreductive Catalyst 1.000 creds per tissue |
Caloric Conversion Supplement 1.650 creds per tissue |
Carbocaloric Eliminator 2.100 creds per tissue |
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This information brought by Hoof & Horn |